Showing posts with label radio. Show all posts
Showing posts with label radio. Show all posts

Thursday, November 29, 2012

Mercpedia UI

Here is a work in progress of the current UI:







Designing a 2d UI using 3d Art

Hey everyone, sorry about the long delay. I've been horribly busy. The good news is, I've been busy making art! I'm not going to add too much detail in this post, but I'll probably do another live stream soonish.

I'm currently working on an Android app for Mechwarrior Online. It will include a full encyclopedia, mech lab, and hyperpulse radio. Plus, if the dev's make an api, a lobby, community warfare map, and news feeds from the game.

When my friend and I sat down to begin making this app, I decided to build all the art in 3d and then use GIMP to apply shading so that it meshes with the UI of the game. The steps are as follows:

1) Create 3d image
2) Filter out background
3) Trim and resize to a factor of 2
4) Apply filter
5) Apply lines
6) ??
7) Profit!

Here is a gallery of what I've done so far:








































Sunday, July 1, 2012

Long Time Coming

It's been a while since I posted. Ironically, I've had the turret for the tank tutorial done for a couple of months, I've also had to create documentation for a food bank program, write a loan tracking app, design a website, and still run HPR radio.

If only I could clone me, then I could find myself and say get back to work. Seriously though, I am still working on the 3d and miniature market. In fact, you'll see something big hit kickstarter in the next few months.

I'll definitely post more news as I can, and as always, new ways to make your design easier.

Oh, and as an aside, sketchup was bought by Trimble. Whether or not it will remain free is uncertain. I'm going to spend some time to learn blender so that I can hopeful help others who follow the same path, but it is not a simple program.

Anyway, until next time!