So, been working on the game for over 18 hours straight now. I'm a little loopy, but ecstatic that I completed the first of many complex problems in the code. Basically, the game can now automatically assign weapons to hard points on the aircraft. It's not pulling weapons from user accounts yet (database work hasn't hit full swing yet). We are tentatively calling it Galaxia, and it will have a story with interlocked missions, and a lot of content.
I'm not quite ready to spill the beans on everything, but here are a couple VERY early shots (can't stress early enough, this is pre-alpha and prototype models):
Overall, I'm happy with the progress of the game. It will remain open for testing until the login and backend is completed, at which time it will enter internal alpha. You'll be able to continue playing the old version though.
You can still give it a spin at The currently hosted site